On May 18th, I was very lucky to have the chance to try out Kingdom Hearts III for the first time along with dozens of other influencers among the Kingdom Hearts fanbase. Even almost a week later, my experience still feels so surreal and dreamlike, and I’m sure many of my peers feel the same. As we continue our week-long coverage of the Kingdom Hearts III Premiere Event, please remember to check out our developer panel transcript and KH3 demo impressions, and follow us on Twitter and Facebook to keep up with all of our latest updates!
As I walked over to the demo stations surrounded by vibrant displays modeled after the Toy Story level in Kingdom Hearts III, I couldn’t help but notice a clear attraction to the PlayStation 4 stations set up on the left side of the room while there were a handful of open Xbox One stations on the right.
It was natural for everybody to choose the PS4 over the XB1. Even when Kingdom Hearts was on Nintendo consoles, it had always been clear that the true home for this series was on PlayStation consoles. All seven console and handheld Kingdom Hearts games released thus far have been ported to the PS4 as two collections, and Square Enix has made repeated statements that they currently have no plans to port the collections to the XB1.
When a company like Square Enix carefully cultivates a user-base like that, of course people will automatically choose PlayStation before Xbox.
Even as I sat down in front of one of the XB1 stations, I kept looking over toward the PS4 stations in hopes of finding one that wasn’t occupied. My experience with an XB1 has been limited to the very brief three months that I owned one and the dozens and dozens of XB1 consoles I had to reset for one of my previous jobs. The XB1 controller felt cumbersome and gigantic in my smaller hands, and the controls were almost daunting despite having the exact same button mapping as the PS4.
Despite my discomfort, I did my best. I felt a sense of childlike glee in being able to enjoy my favorite series again with all of the current generation advancements even as I clumsily played my way through the Toy Box level of KH3. Exploring the toy store, laughing at the absolutely wholesome dialogue and interactions between Sora, Donald, Goofy, and the Toy Story characters, marveling at all the feats accomplished with the graphics, poking and prodding different displays in hopes of finding something to interact with—it was as though all of my hopes and dreams from when I was a little runt in middle school were brought to life.
Even as I nearly died while fighting the horrifyingly eerie boss of the demo, constantly cursing the distracting input lag and clunky controls present in this build of the game, it was still a lot of fun to play.
Except...when I got home I began to wonder.
For many Kingdom Hearts fans, we’ve had years of buildup for us that plays an inherent role in our excitement over KH3. Jumping into playing the demo and experiencing the new Attraction Flows, link summons, and all of the new additions had been this wonderful and nostalgic moment for many of us. I felt like I was reliving the greatest parts of my childhood in that brief hour I had with the game.
These kinds of memories and feelings won’t exist for a majority of exclusively XB1 gamers due to this being the first game from the Kingdom Hearts franchise to be on this console.
Generally when companies introduce a long-running series to a new console, it is done with the purpose of drawing in new players to boost the longevity of that series. This works for plenty of video game franchises out there, especially ones where each installment builds its own narrative that is either loosely connected to the previous games or work as a standalone game. This is much harder for a series like Kingdom Hearts with over eight different games that serve to build the narrative for KH3.
Kingdom Hearts series director Tetsuya Nomura has stated that they plan to implement a system that will help catch players up on all of the important plot details and characters for KH3 if they haven’t attempted to try and keep up with all of the previous titles in the series. There is only so much a recap can really do for potential players, though.
Which brings me back to to the XB1 user-base. Without there being any previous Kingdom Hearts games on the console, many XB1 users are already at a disadvantage if they have always played games exclusively on Microsoft consoles. KH3 might give them the tools to catch up with the series, but all of that sense of nostalgia, wonder, and childlike glee could very well be lost on them.
I could giggle at the little references and throwbacks to the first Kingdom Hearts game because I had the chance to play it. Watching what a technical marvel KH3 is becomes a sweeter moment when you are able to remember just where the series has come from over the last 16 years. I couldn’t help but think that KH3 is really going to do its best to have all of these callbacks and references to previous games that will fall flat for people who have never had the chance to play a Kingdom Hearts game before.
This can be easily said for anybody whose first foray into the Kingdom Hearts franchise will be KH3 and not just XB1 users, but nevertheless I can’t help but think of them first because they will be at more of a disadvantage than PS4 users who have easy access to Kingdom Hearts HD 1.5 + 2.5 ReMIX and Kingdom Hearts HD 2.8 Final Chapter Prologue if they want to catch up with the series so far.
KH3 is on its way to becoming an amazing experience for gamers around the world to enjoy, but how effective will it be in really drawing the XB1 audience into the game if the potential fanbase will have more obstacles to climb over in order to truly get the full experience of the game? A part of me will remember how people seemed to rushed to get their hands on the PS4 version of the KH3 demo at the Premiere Event and think that perhaps my answer has been there all along.
* * *