Kingdom Hearts fans are well aquainted with the strugges of managing the Drop Bar in KINGDOM HEARTS 3D [Dream Drop Distance]. Trying to push through to a boss battle as either Sora or Riku could mean dropping in the middle of a battle and losing your momentum. Dropping too soon would only mean missing out on extra Drop Points and bonuses to give to either playable character. Not to mention some worlds would speed up the Drop Bar's depletion, which made KINGDOM HEARTS 3D one of the more frustrating titles in the franchise to play.
It seems as though people's issues with the Drop feature in KINGDOM HEARTS 3D [Dream Drop Distance] may possibly be resolved. In the latest trailer for KINGDOM HEARTS HD 2.8 Final Chapter Prologue, footage from KINGDOM HEARTS HD Dream Drop Distance has the Drop Bar missing from the game's head-up display (HUD).
The Drop Bar has been shown in recent appearances of KINGDOM HEARTS HD 2.8 Final Chapter Prologue, specifically in the demo for KINGDOM HEARTS HD Dream Drop Distance that has been shown off at many different game shows and expositions this summer. Despite that, the latest footage for KINGDOM HEARTS HD Dream Drop Distance appears to intentionally not show any Drop Bars despite having a fully-functional user interface (UI) and HUD along with Drop Points present.
Is it possible that there might be a mode that eliminates the automized Drop Bar added into KINGDOM HEARTS HD Dream Drop Distance? Visit our forums or drop a comment below and let us know what you think!
Follow Kingdom Hearts Insider on Facebook, Twitter, and Tumblr for the latest updates on Kingdom Hearts Unchained X, Kingdom Hearts 3, Kingdom Hearts HD 2.8 Final Chapter Prologue and all things Kingdom Hearts!