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It is impossible. Also, Unreality doesn't exist, it's fictional. So someone who did an impossible thing was sent to a place that isn't real.
It is perhaps strange that MoM foresaw the altered version. But maybe that's the only version that exists when observing it from outside of it?
Yeah, I mean, the way it's been ever since X has not been how Nomura naturally writes this series. Even if things are always being built up, we can see that happen in real time next to other things if we get a game every year or two. The current model is not what he's used to or how KH was made...
It's weird because it's "broken", I think. (Not that this is clear in the moment at all.) That's why some things happen identically as if they'd never happened and then other times it feels like the characters remember what happened. Time doesn't really make sense at the point of the break. And...
Also, we explicitly know that you can't change the past with time travel.
When Sora does his thing, time repeats as if it hadn't happened before, and the things that happened before now don't happen.
This goes against all the rules, so Sora clearly broke something. That's how you know he did...
Speaking just in terms of story:
The minute to minute execution can be very very shaky especially in KH3.
That said I think the intention behind the ideas is fantastic and internally thematically consistent. I know most people don't see it the way I do, but I'm following what he's putting down...
Yeah again I don't think there's any point in predicting the content of a movie from the starting place of editing the content of the game(s). That's simply not how professionals and executives are looking at it. They're going to rethink it from the ground up to work as a film, whether the...
For a movie that actually captures the mysteriousness of KH, though, to me that could only be Nomura doing another movie in the story. Which this almost definitely won't end up becoming, so I don't think that exists as a hypothetical.
Yeah again I don't think there's any point in predicting the content of a movie from the starting place of editing the content of the game(s). That's simply not how professionals and executives are looking at it. They're going to rethink it from the ground up to work as a film, whether the...
At the expense of the life of the creator? Um... YES??????
But that is the perfect metaphor for the very concept of a "franchise" or "brand" and how that only makes sense in an ultra-capitalistic mindset, I suppose.
I don't think that's the same work in any real sense, though. Just a company executing their legal right to put a name that they "own" onto things.
I know that's good enough for most people, but like, literally that's all it is.
It's questionable whether they truly existed since Darkness talks about MoM coming to "this world" (Daybreak Town) as if it was a distinct metaphysical existence. Besides that we have the Keyblade Graveyard which its never actually made clear how the characters get to.