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POLL

Who do you prefer to play as in Kingdom Hearts 3D?

Sora - 100%
Riku - 0%

Total votes: 1, but the poll doesn't work yet

Jupiter of the Monkey

[Unbranded]   [Top o' Topo]   [Joli bécot]   [Tigre PUNKS]   [Cony×Cony]   [RyuGu]
[garagara]   [IL CAVALLO DEL RE]   [Shepherd House]   [Jupiter of the Monkey]   [MONOCROW]
[NATURAL PUPPY]   [HOG FANG]   [Gatto Nero]   [croaky panic]   [Noise]   [Trade]

No.163: Midaregami
△ Rapid-tap / 95 / None / MAX Lv4

Shockwave: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash that knocks the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Take Five: Fills the pin gauge faster when not using psychs for a prolonged period.

No.164: Namikuguri
△ Rapid-tap / 467 / Water / MAX Lv10

Shockwave: Close in on your target and slice them. Keep attacking to unleash 2 fierce forward slashes that knock the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

No.165: Azamaru
△ Rapid-tap / 110 / Fire / MAX Lv5

Shockwave: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash, then leap into the air and bring your weapon down to knock the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

No.166: Shishio
△ Rapid-tap / 1326 / Fire / MAX Lv7 / Evolution Lv7 (Rindo)

Shockwave: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash, then leap into the air and bring your weapon down to knock the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

No.167: Fuchin
△ Rapid-tap / 1221 / Wind / MAX Lv7

Shockwave: Close in on your target and slice them. Keep attacking to unleash 2 fierce forward slashes that send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.168: Tenka Juzumaru
△ Rapid-tap / 1193 / Sound / MAX Lv3

Shockwave: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash that knocks the enemy back. Engraved with the words, "May Tenka's twin swords be reunited."

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.169: Tenka Mikazuki
△ Rapid-tap / 1193 / Sound / MAX Lv3

Shockwave: Close in on your target and slice them. Keep attacking to leap into the air and bring your weapon down to knock the enemy back. Engraved with the words, "May Tenka's twins swords be reunited."

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.170: Kurorushi
[R2] Hold / 787 / Darkness / MAX Lv5

Shockwave: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash that knocks the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Auto-Combo: Keeps attacking as long as the button remains pressed.

No.171: Honebami
[R2] Hold / 1414 / Darkness / MAX Lv3

Shockwave: Close in on your target and slice them. Keep attacking to unleash 2 fierce forward slashes that send the enemy flying.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Auto-Combo: Keeps attacking as long as the button remains pressed.

No.172: Onimaru
△ Rapid-tap / 214 / None / MAX Lv3 / Evolution Lv3

Vulcan Uppercut: Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.173: Sayosamonji
△ Rapid-tap / 347 / None / MAX Lv3

Vulcan Uppercut: Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.174: Aizen
[R2] Hold / 812 / None / MAX Lv7

Vulcan Uppercut: Close in on your target and slice them. Keep attacking to unleash a 2-hit upward slash that launches the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

[Ability] Auto-Combo: Keeps attacking as long as the button remains pressed.

No.175: Kitsunegasaki
△ Rapid-tap / 633 / Fire / MAX Lv6 / Evolution Lv6

Vulcan Uppercut: Close in on your target and slice them. Keep attacking to unleash a 3-hit upward slash that launches the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.176: Yukimitsu
△ Rapid-tap / 1095 / Fire / MAX Lv8

Vulcan Uppercut: Close in on your target and slice them. Keep attacking to unleash a 3-hit upward slash that launches the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.177: Tsurumaru
△ Rapid-tap / 280 / Wind / MAX Lv3

Vortex Saber: Close in on your target and slice them. Keep attacking to unleash a whirling slash that sends the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.178: Reigetsu
△ Rapid-tap / 1259 / Wind / MAX Lv3

Vortex Saber: Close in on your target and slice them. Keep attacking to unleash a fierce forward slash, then a whirling slash that sends the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.179: Jupiter of the Monkey II
△ Rapid-tap / 896 / Light / MAX Lv6 / Evolution Lv6 (Neku)

Vortex Saber: Close in on your target and slice them. Keep attacking to unleash 2 whirling slashes that knock the enemy back.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] HP Vampire: Restores a small amount of the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.180: Hotaru
△ Rapid-tap / 1121 / Light / MAX Lv5

Vortex Saber: Close in on your target and slice them. Keep attacking to unleash 3 whirling slashes that knock the enemy back. The third slash reaches a wider area.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] HP Vampire: Restores a small amount of the team's HP when dealing damage. Amount of HP restored relative to damage dealt.

No.181: Takanosu
△ Rapid-tap / 546 / None / MAX Lv5 / Evolution Lv5

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 3 times to send the enemy flying.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Frozen Fatality: Greatly increases Attack when the enemy is immobilized.

No.182: Kumokiri
△ Rapid-tap / 679 / None / MAX Lv5

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 2 times to send the enemy flying.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Frozen Fatality: Greatly increases Attack when the enemy is immobilized.

No.183: Iwatoshi
△ Rapid-tap / 995 / Stone / MAX Lv6 / Evolution Lv6

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 3 times to knock the enemy back. Chance of entombing the enemy.

[Beatdrop] Rockbound: Strike again when the enemy is entombed in stone.

[Ability] Frozen Fatality: Greatly increases Attack when the enemy is immobilized.

No.184: Omokage
△ Rapid-tap / 1225 / Stone / MAX Lv5

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 3 times to knock the enemy back. Chance of entombing the enemy.

[Beatdrop] Rockbound: Strike again when the enemy is entombed in stone.

[Ability] Vibing: Rock & Ice: Activates a Beatdrop after knocking back an entombed or frozen enemy.

No.185: Taikokane
△ Rapid-tap / 896 / Sound / MAX Lv7

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 4 times to send the enemy flying, with each successive strike dealing more damage.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.186: Kasen Kanesada
△ Rapid-tap / 1193 / Sound / MAX Lv6

Swift Strike: Nimbly ram yourself at the target, using the Left Stick to change your direction. Strike 4 times to send the enemy flying, with each successive strike dealing more damage.

[Beatdrop] Finisher: Strike again after landing the combo finisher.

[Ability] Groove Boost II: Increases Groove when landing a combo.

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