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POLL

Who do you prefer to play as in Kingdom Hearts 3D?

Sora - 100%
Riku - 0%

Total votes: 1, but the poll doesn't work yet

Joli bécot

[Unbranded]   [Top o' Topo]   [Joli bécot]   [Tigre PUNKS]   [Cony×Cony]   [RyuGu]
[garagara]   [IL CAVALLO DEL RE]   [Shepherd House]   [Jupiter of the Monkey]   [MONOCROW]
[NATURAL PUPPY]   [HOG FANG]   [Gatto Nero]   [croaky panic]   [Noise]   [Trade]

No.025: Joli bécot
[R1] Charge / 95 / None / MAX Lv4 / Evolution Lv4

Massive Hit: Strike your target with an aerial kick. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.026: Angelic Kick
[R1] Charge / 147 / None / MAX Lv4

Massive Hit: Strike your target with an aerial kick. Fully charge it to send the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.027: Soul Ablaze
[R1] Charge / 556 / Fire / MAX Lv5

Massive Hit: Strike your target with an aerial kick. Fully charge it to launch the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.028: Killer Princess
[R1] Charge / 1392 / Fire / /Lv8

Massive Hit: Strike your target with an aerial kick. Fully charge it to launch the enemy into the air.

[Beatdrop] Liftoff: Strike again when the launched enemy reaches its apex.

No.029: Gust of Gorgeous
[R1] Charge / 214 / Wind / MAX Lv3

Massive Hit: Garb your gams with a gust of wind, then strike your target with an aerial kick to draw in foes in a wide area. Fully charge it to unleash a 3-hit attack that sends the enemy flying.

[Beatdrop] Knockback: Strike again whent eh launched enemy hits a wall.

No.030: Wicked Wind
[R1] Charge / 879 / Wind / MAX Lv5

Massive Hit: Garb your gams withj a gust of wind, then strike your target with an aerial kick to draw in foes in a wide area. Fully charge it to unleash a 3-hit attack that sends the enemy flying.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

No.031: Sistah Subwoofer
[R1] Charge / 833 / Sound / MAX Lv8 / Evolution Lv8

Massive Hit: Strike your target with an aerial kick. Fully charge it to send the enemy flying. Charging up for an attack takes less time than usual.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.032: Disco Divekick
[R1] Charge / 1103 / Sound / MAX Lv3 / Evolution Lv3 (Beat)

Massive Hit: Strike your target with an aerial kick. Fully charge it to send the enemy flying. Charging up for an attack takes less time than usual.

[Beatdrop] Knockback: Strike again when the launched enemy hits a wall.

[Ability] Groove Boost II: Increases Groove when landing a combo.

No.033: Pink Matador
[L1] Charge / 365 / Electric / MAX Lv5

Meteor Strike: Assail the target with a lightning orb from above. Fully charge it to knock the enemy down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.034: Electric Manicure
[L1] Charge / 1065 / Electric / MAX Lv3 / Evolution Lv3

Meteor Strike: Assailt the target with a lightning orb from above. Fully charge it to knock the enemy down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.035: Bolt of Beauty
[L1] Charge / 1205 / Electric / MAX Lv5

Meteor Strike: Assail the target with a lightning orb from above. Fully charge it to knock the enemy down, then generate a shock wave to send surrounding enemies flying.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.036: Marvelous Crash
[L1] Charge / 100 / Stone / MAX Lv5 / Evolution Lv5

Meteor Strike: Pelt your target with a rock from above. Fully charge it to knock the enemy down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.037: Crater's Kiss
[L1] Charge / 225 / Stone / MAX Lv6

Meteor Strike: Pelt your target with a rock from above. Fully charge it to knock the enemy down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.038: Cranberry Crystal
[L1] Charge / 1225 / Stone / MAX Lv3

Meteor Strike: Pelt your target with a rock from above. Fully charge it to knock the enemy down, then generate a shock wave to send surrounding enemies flying.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.039: Cherry Bomb
[L1] Charge / 155 / Kinesis / MAX Lv5

Vehicular Assault: Slam the target with an object from above. The object is chosen at random during charging. Enemies struck by large objects will be knocked down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.040: Jealous Rage
[L1] Charge / 715 / Kinesis / MAX Lv5

Vehicular Assault: Slam the target with an object from above. The object is chosen at random during charging. Enemies struck by large objects will be knocked down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.041: Bad Romance
[L1] Charge / 1225 / Kinesis / MAX Lv3

Vehicular Assault: Slam the target with an object from above. The object is chosen at random during charging. Enemies struck by large objects will be knocked down.

[Beatdrop] Piledriver: Strike again when the enemy hits the ground.

[Ability] Aerial Assault: Greatly increases Attack when the enemy is in the air.

No.042: Seductive Snare
[R2] Hold / 995 / Gravity / MAX Lv3

Poltergeist: Seize the target, then wave them about. Enemies will be knocked back on impact.

[Beatdrop] Friendly Fire: Strike again after swinging one enemy into another.

No.043: Deadly Fragrance
[R2] Hold / 1225 / Gravity / MAX Lv3

Poltergeist: Seize the target, then wave them about. Enemies will be knocked back on impact.

[Beatdrop] Friendly Fire: Strike again after swinging one enemy into another.

In order to survive the Reaper's Game, Rindo and his friends must utilize various powers called "Psychs," available to them in the form of Pins. Each pin is custom designed, providing not only unique abilities but also a fresh and trendy addition to their everyday attire. 

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