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Darkspawn

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I’m not gonna bank on it dropping at midnight JST. Hopefully it does, but gonna set my expectations for a morning drop. Which would be around this time tomorrow.

If anyone can confirm what time their online issues usually drop though, that’d be awesome!
 

Liodin

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I’m not gonna bank on it dropping at midnight JST. Hopefully it does, but gonna set my expectations for a morning drop. Which would be around this time tomorrow.

If anyone can confirm what time their online issues usually drop though, that’d be awesome!
Some mangas that I read publish there, like One Punch Man, and it always drops at midnight JST.

But I don't know if the interviews are published at the same time, but I guess so.

This is the site where the mangas release:

But I think the interview will release here:
 

Chaser

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From when I use to buy the magazine for this website, it was available at midnight JST.

There’s additional time to locate the pages, find the relevant text, and not do a rushed incorrect translation like a popular tweeter
 

Squood!

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Summon the Goldpanner from the depths of time

Also anyone else think this site could use a "classic mode" for some reason
 

Darkspawn

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Per SE’s May results briefing that released today, some development timelines for upcoming games were extended as they were rethinking “how best to deliver the games.” Likely referring to single platform to multi-platform. So KH4 could be internally delayed to get it running on Switch 2 or something.

They also mentioned wanting to bring more of their SD games to PC rather just iOS and Android, which Missing Link would fall under. So maybe there’s a chance of a PC version.
 

Liodin

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Page 3 is KH.

I will share this for now:

Q1: The Kingdom Hearts series has many intricate settings and characters. How do you consolidate these and communicate them to the team?

I don't think the team fully understands everything. For example, during recordings, sometimes the staff explaining the settings or characters to the voice actors will ask me, “This is correct, right?” and I might respond, “No, not quite.” This kind of back-and-forth happens (laughs). However, it’s understandable because I’m the only one who knows the parts of the characters that haven't been depicted yet. I personally navigate through the complex storylines, constantly swaying between different directions. On the other hand, I encourage the team to question or point out anything to me.

Q2: Do you have a sort of "bible" or documentation for the settings?

I do have personal notes to ensure I don't forget things. These include the footsteps of important characters, events that haven't been depicted yet, and future developments.

Q3: So, these aren’t shared with the team?

No, I keep them a secret (laughs). But when necessary, I sometimes write sudden bursts of detailed settings into the script to make sure the staff understands.

Q4: In Kingdom Hearts, you seem to lay out foreshadowing that spans multiple installments. How do you keep track of everything?

A lot of it is written in my notes, but I also rely on the staff to remember things. Since I enjoy watching videos, I sometimes check gameplay footage and fan theories on YouTube. Rather than relying on my notes, I often ask the staff how things played out in previous titles.

Q5: Do you watch fan theory videos? Do you ever think, “They’ve figured it out, so I’ll change it,” or “They don’t get it at all”?

I find them genuinely interesting to watch. Often, I think, “It’s not as complicated as people think.” I’m frequently impressed by how deeply people analyze things. For instance, some people try to connect Kingdom Hearts to the Final Fantasy series, but the writers for each are different, and even though I’m involved with both, there’s no connection between the titles.

Q6: At the time of the first Kingdom Hearts, I assume you didn’t have the entire current storyline planned. As the series progresses and more settings and characters are introduced, does it become increasingly difficult to maintain coherence? Do you mostly make things up as you go?

I had a general direction from the first game. As I mentioned earlier, I do take notes on future developments. When things don’t quite align with the planned direction, I make adjustments on the fly. While the details weren’t fully fleshed out at the time of Kingdom Hearts I (released in 2002), I had thought about the next few installments ahead of time. So, while we were working on Kingdom Hearts III (released in 2019), I already had Kingdom Hearts IV and beyond in mind and worked toward that.

Q7: This year, Kingdom Hearts: Missing-Link, a mobile app, is also set for release. With important story elements being released on mobile or handheld devices, are you concerned that some players may lose track of the storyline?

Yes, that is a concern (laughs). That’s why Missing-Link takes place in a much earlier timeline than the main Kingdom Hearts series. However, as fans often joke, “Even though Kingdom Hearts IV is coming out, it’s really more like Kingdom Hearts XIII” since the non-numbered titles are obviously connected. Still, I believe it allows for a deeper enjoyment of the Kingdom Hearts universe. That said, both Missing-Link and Kingdom Hearts IV are being designed with a strong emphasis on being standalone titles rather than just sequels. For instance, a new approach in the scenario writing is that I’ve had staff members who haven’t been involved in Kingdom Hearts before join the writing process. Of course, I’ll make final adjustments, but the base script was written by people unfamiliar with the series, which is why I don’t think these projects will feel like obligatory follow-ups. With Missing-Link, we’re addressing “the lost history,” so the expectation is that not knowing everything is part of the experience. If you know the lore, it’s more enjoyable, but it’s not a prerequisite.

Q8: Much like how starting a long-running manga series can be daunting, the large number of Kingdom Hearts titles poses a similar challenge. How do you plan to attract new users?

I’d love to know the answer to that (laughs). As I mentioned earlier, Missing-Link and Kingdom Hearts IV are kind of reset points for me. I felt like Kingdom Hearts III was a natural conclusion of sorts, so we’re resetting things by bringing in new writers and even redesigning the logo to make the series more accessible.

Q9: So, that’s why the logo changed.

If you’ve seen the ending of Kingdom Hearts III, you’ll understand, but the way Sora’s story ended was a way to reset things, so Kingdom Hearts IV should be more accessible than previous titles. Of course, longtime fans will recognize the familiar feel of the series, but we’re designing it to be approachable for newcomers as well.

Q10: In a past interview, you mentioned that players would spend a lot of time in “Quadratum” (a field resembling Shibuya) in Kingdom Hearts IV. Why bring in a more realistic setting to a world that was previously pure fantasy?

There are a few reasons, but I personally like settings that are slightly removed from reality rather than being completely fantastical. It’s the same with films—I find it harder to get immersed in worlds that are entirely fictional with no connection to reality. That’s why Quadratum is based on Shibuya but isn’t the real Shibuya. I’m fascinated by the idea of a slightly off-kilter version of reality, rather than a pure fantasy world.

Q11: Manga like Tokyo Ghoul, set in Tokyo, and Jujutsu Kaisen, with its Shibuya arc, are similar in that they use real-world locations. Perhaps fans of both manga and games enjoy these grounded yet fantastical settings.

That might be true. It’s easier to relate to. Additionally, I’ve always thought there were plenty of creators already doing medieval high fantasy, so I didn’t need to. In 2007, we released The World Ends with You, which was also set in Shibuya, but now many works use Shibuya as a setting. It feels like everyone has come to Shibuya (laughs).

Q12: It does seem like more works are set in Japan these days. Speaking of the mix between reality and fantasy, at the beginning of Kingdom Hearts, there’s a monologue where Sora says, “I’ve been having these weird thoughts lately… Like, is any of this for real or not?” Did you already have Quadratum in mind back then?

The name “Quadratum” didn’t exist at that time, but I had the concept in mind. It was a long-term plan that I knew we would eventually reach (laughs).

Q13: So it’s a 20-year-long payoff for that foreshadowing. Lastly, do you see the ending of the Kingdom Hearts series in the future?

To give you a realistic answer, I’m approaching retirement age, so it’s becoming a race between retirement and finishing the series (laughs). However, I am creating Kingdom Hearts IV with the intent of leading toward the series’ conclusion.

Edit:
As there are many people sharing the translation on various Discords and on the subreddit, I have decided to update the formatting to make it easier to read. The content remains the same.

Although I don't think anyone is going to come here to consult directly 😅
 
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Darkspawn

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It’s somewhat reassuring that they mention Missing Link being scheduled for this year and Nomura doesn’t indicate it being delayed. (Although they probably wouldn’t announce that in an interview if it was.)

Curious to know what translation is accurate about the last question. Is KH4 intended to work as a series conclusion if they can’t make more games? Or is it only the start of the series’ overall conclusion?

Either way, this is more insightful on the series’ future than I was expecting!
 

HakaishinChampa

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That was more information then I expected.

So the series (at least by Nomura) may end with KH5?

I hope they take their time with it if he's intending KH4 to be a finished story with little plot threads remaining open. Kinda like how lots of people considered KH2 to be a finale for the series at the time.
 

xenosaga

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Read the original JP interview and the final part basically he says he is making KH4 story as reaching toward the finale (of the series)
 

HakaishinChampa

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Read the original JP interview and the final part basically he says he is making KH4 story as reaching toward the finale (of the series)
I did read it, I interpreted it as KH4 being a complete story like KH2.

KH2 had Sora returning home, it really felt like a conclusion. I'd assume KH4 will end with Sora going back to Destiny Islands and will feel like the end for people who aren't familiar with the series.
 

olu

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Nice to have another layer of confirmation that ML is still scheduled for this year. KH4 being a means to end the franchise kinda makes me sad but all things come to an end someday. I'm hoping we get at least 3 more titles before they close the door for good.
 

Liodin

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Really interesting interview. I liked it a lot.

There are a lot of things I would like to talk, but the post would be twice as long as the interview 🤣

Curious to know what translation is accurate about the last question. Is KH4 intended to work as a series conclusion if they can’t make more games? Or is it only the start of the series’ overall conclusion?
Well, as for the one I posted and the way I interpret it, which I think is very accurate. KH4 is not intended to work as a conclusion but is being developed with the intention of moving towards the conclusion of the story. We can say that this is the beginning of the end.

When he talks about retirement, it's not a decision but a race against time.



If any of you have any questions I can help to clarify them.

Although I suspect that the translation of xenosaga will be the "canon" one :LOL:

Edit:
No man...
People already sharing that Nomura may decide to retire before finishing the series 😭

Edit2:
@xenosaga, please don't tell me that the translation you have shared on twitter is made with google translate...
 
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blank points

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Wow, that was a bit more then I was expecting for this interview. It is definitely interesting to know that the Lost Masters arc is indeed going to be the last for this series. In a way, I am actually kind of glad. While it is bittersweet to know that the end of the KH series is now in sight, I honestly think its better than dragging it on too long. Heck, you could say maybe the series has dragged a bit as it is, so hoping it ends on a bang. Also good knowing that ML is apparently not delayed.

I do have to wonder, could Nomura retiring be the thing that changed the series direction he mentioned a year ago? It's likely maybe not, but I can't help but wonder if maybe he wanted to do more, but decided he wants to wrap things up more quickly.
 

xenosaga

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I do have to wonder, could Nomura retiring be the thing that changed the series direction he mentioned a year ago? It's likely maybe not, but I can't help but wonder if maybe he wanted to do more, but decided he wants to wrap things up more quickly.

I highly doubt it since retirement thing isn't something new or sudden, and I doubt he even has exact decision on when he will retire..
 

LucemFerto

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Yeah, I really gotta hope Nomura pulls a Hayao Miyazaki and just continues to come back to Kingdom Hearts. Because without him, the series would not be the same anymore - and unlike in 2002, there are more than enough generic Disney crossover titles to fill the niche of "What if all my Disney figurines could talk to each other".

But there's really no one who does Kingdom Hearts' and by extension Nomura's brand of wonderful weirdness.
 
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